110 lines
3.9 KiB
Plaintext
110 lines
3.9 KiB
Plaintext
// Copyright (c) 2011-2015 Ryan Prichard
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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#ifndef CONSOLEINPUT_H
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#define CONSOLEINPUT_H
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#include <windows.h>
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "Coord.h"
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#include "InputMap.h"
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#include "SmallRect.h"
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class Win32Console;
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class DsrSender;
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class ConsoleInput
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{
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public:
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ConsoleInput(HANDLE conin, int mouseMode, DsrSender &dsrSender,
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Win32Console &console);
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void writeInput(const std::string &input);
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void flushIncompleteEscapeCode();
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void setMouseWindowRect(SmallRect val) { m_mouseWindowRect = val; }
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void updateInputFlags(bool forceTrace=false);
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bool shouldActivateTerminalMouse();
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private:
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void doWrite(bool isEof);
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void flushInputRecords(std::vector<INPUT_RECORD> &records);
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int scanInput(std::vector<INPUT_RECORD> &records,
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const char *input,
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int inputSize,
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bool isEof);
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int scanMouseInput(std::vector<INPUT_RECORD> &records,
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const char *input,
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int inputSize);
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void appendUtf8Char(std::vector<INPUT_RECORD> &records,
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const char *charBuffer,
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int charLen,
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bool terminalAltEscape);
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void appendKeyPress(std::vector<INPUT_RECORD> &records,
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uint16_t virtualKey,
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uint32_t winCodePointDn,
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uint32_t winCodePointUp,
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uint16_t winKeyState,
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uint32_t vtCodePoint,
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uint16_t vtKeyState);
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public:
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static void appendCPInputRecords(std::vector<INPUT_RECORD> &records,
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BOOL keyDown,
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uint16_t virtualKey,
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uint32_t codePoint,
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uint16_t keyState);
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static void appendInputRecord(std::vector<INPUT_RECORD> &records,
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BOOL keyDown,
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uint16_t virtualKey,
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wchar_t utf16Char,
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uint16_t keyState);
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private:
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DWORD inputConsoleMode();
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private:
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Win32Console &m_console;
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HANDLE m_conin = nullptr;
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int m_mouseMode = 0;
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DsrSender &m_dsrSender;
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bool m_dsrSent = false;
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std::string m_byteQueue;
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InputMap m_inputMap;
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DWORD m_lastWriteTick = 0;
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DWORD m_mouseButtonState = 0;
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struct DoubleClickDetection {
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DWORD button = 0;
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Coord pos;
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DWORD tick = 0;
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bool released = false;
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} m_doubleClick;
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bool m_enableExtendedEnabled = false;
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bool m_mouseInputEnabled = false;
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bool m_quickEditEnabled = false;
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bool m_escapeInputEnabled = false;
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SmallRect m_mouseWindowRect;
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};
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#endif // CONSOLEINPUT_H
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