68 lines
2.3 KiB
Plaintext
68 lines
2.3 KiB
Plaintext
// Copyright (c) 2011-2016 Ryan Prichard
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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#ifndef AGENT_WIN32_CONSOLE_H
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#define AGENT_WIN32_CONSOLE_H
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#include <windows.h>
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#include <string>
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#include <vector>
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class Win32Console
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{
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public:
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class FreezeGuard {
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public:
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FreezeGuard(Win32Console &console, bool frozen) :
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m_console(console), m_previous(console.frozen()) {
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m_console.setFrozen(frozen);
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}
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~FreezeGuard() {
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m_console.setFrozen(m_previous);
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}
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FreezeGuard(const FreezeGuard &other) = delete;
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FreezeGuard &operator=(const FreezeGuard &other) = delete;
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private:
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Win32Console &m_console;
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bool m_previous;
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};
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Win32Console();
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HWND hwnd() { return m_hwnd; }
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std::wstring title();
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void setTitle(const std::wstring &title);
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void setFreezeUsesMark(bool useMark) { m_freezeUsesMark = useMark; }
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void setNewW10(bool isNewW10) { m_isNewW10 = isNewW10; }
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bool isNewW10() { return m_isNewW10; }
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void setFrozen(bool frozen=true);
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bool frozen() { return m_frozen; }
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private:
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HWND m_hwnd = nullptr;
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bool m_frozen = false;
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bool m_freezeUsesMark = false;
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bool m_isNewW10 = false;
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std::vector<wchar_t> m_titleWorkBuf;
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};
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#endif // AGENT_WIN32_CONSOLE_H
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