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{"version":3,"file":"index.mjs","sources":["../../../../../src/motion/features/animation/index.ts"],"sourcesContent":["import {\n createAnimationState,\n Feature,\n isAnimationControls,\n type VisualElement,\n} from \"motion-dom\"\n\nexport class AnimationFeature extends Feature<unknown> {\n unmountControls?: () => void\n\n /**\n * We dynamically generate the AnimationState manager as it contains a reference\n * to the underlying animation library. We only want to load that if we load this,\n * so people can optionally code split it out using the `m` component.\n */\n constructor(node: VisualElement) {\n super(node)\n node.animationState ||= createAnimationState(node)\n }\n\n updateAnimationControlsSubscription() {\n const { animate } = this.node.getProps()\n if (isAnimationControls(animate)) {\n this.unmountControls = animate.subscribe(this.node)\n }\n }\n\n /**\n * Subscribe any provided AnimationControls to the component's VisualElement\n */\n mount() {\n this.updateAnimationControlsSubscription()\n }\n\n update() {\n const { animate } = this.node.getProps()\n const { animate: prevAnimate } = this.node.prevProps || {}\n if (animate !== prevAnimate) {\n this.updateAnimationControlsSubscription()\n }\n }\n\n unmount() {\n this.node.animationState!.reset()\n this.unmountControls?.()\n }\n}\n"],"names":[],"mappings":";;AAOM,MAAO,gBAAiB,SAAQ,OAAgB,CAAA;AAGlD;;;;AAIG;AACH,IAAA,WAAA,CAAY,IAAmB,EAAA;QAC3B,KAAK,CAAC,IAAI,CAAC;QACX,IAAI,CAAC,cAAc,KAAnB,IAAI,CAAC,cAAc,GAAK,oBAAoB,CAAC,IAAI,CAAC,CAAA;IACtD;IAEA,mCAAmC,GAAA;QAC/B,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;AACxC,QAAA,IAAI,mBAAmB,CAAC,OAAO,CAAC,EAAE;YAC9B,IAAI,CAAC,eAAe,GAAG,OAAO,CAAC,SAAS,CAAC,IAAI,CAAC,IAAI,CAAC;QACvD;IACJ;AAEA;;AAEG;IACH,KAAK,GAAA;QACD,IAAI,CAAC,mCAAmC,EAAE;IAC9C;IAEA,MAAM,GAAA;QACF,MAAM,EAAE,OAAO,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,QAAQ,EAAE;AACxC,QAAA,MAAM,EAAE,OAAO,EAAE,WAAW,EAAE,GAAG,IAAI,CAAC,IAAI,CAAC,SAAS,IAAI,EAAE;AAC1D,QAAA,IAAI,OAAO,KAAK,WAAW,EAAE;YACzB,IAAI,CAAC,mCAAmC,EAAE;QAC9C;IACJ;IAEA,OAAO,GAAA;AACH,QAAA,IAAI,CAAC,IAAI,CAAC,cAAe,CAAC,KAAK,EAAE;AACjC,QAAA,IAAI,CAAC,eAAe,IAAI;IAC5B;AACH;;;;"}