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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {TooltipTriggerProps} from '@react-types/tooltip';\nimport {useEffect, useMemo, useRef} from 'react';\nimport {useOverlayTriggerState} from '@react-stately/overlays';\n\nconst TOOLTIP_DELAY = 1500; // this seems to be a 1.5 second delay, check with design\nconst TOOLTIP_COOLDOWN = 500;\n\nexport interface TooltipTriggerState {\n /** Whether the tooltip is currently showing. */\n isOpen: boolean,\n /**\n * Shows the tooltip. By default, the tooltip becomes visible after a delay\n * depending on a global warmup timer. The `immediate` option shows the\n * tooltip immediately instead.\n */\n open(immediate?: boolean): void,\n /** Hides the tooltip. */\n close(immediate?: boolean): void\n}\n\nlet tooltips = {};\nlet tooltipId = 0;\nlet globalWarmedUp = false;\nlet globalWarmUpTimeout: ReturnType<typeof setTimeout> | null = null;\nlet globalCooldownTimeout: ReturnType<typeof setTimeout> | null = null;\n\n/**\n * Manages state for a tooltip trigger. Tracks whether the tooltip is open, and provides\n * methods to toggle this state. Ensures only one tooltip is open at a time and controls\n * the delay for showing a tooltip.\n */\nexport function useTooltipTriggerState(props: TooltipTriggerProps = {}): TooltipTriggerState {\n let {delay = TOOLTIP_DELAY, closeDelay = TOOLTIP_COOLDOWN} = props;\n let {isOpen, open, close} = useOverlayTriggerState(props);\n let id = useMemo(() => `${++tooltipId}`, []);\n let closeTimeout = useRef<ReturnType<typeof setTimeout> | null>(null);\n let closeCallback = useRef<() => void>(close);\n\n let ensureTooltipEntry = () => {\n tooltips[id] = hideTooltip;\n };\n\n let closeOpenTooltips = () => {\n for (let hideTooltipId in tooltips) {\n if (hideTooltipId !== id) {\n tooltips[hideTooltipId](true);\n delete tooltips[hideTooltipId];\n }\n }\n };\n\n let showTooltip = () => {\n if (closeTimeout.current) {\n clearTimeout(closeTimeout.current);\n }\n closeTimeout.current = null;\n closeOpenTooltips();\n ensureTooltipEntry();\n globalWarmedUp = true;\n open();\n if (globalWarmUpTimeout) {\n clearTimeout(globalWarmUpTimeout);\n globalWarmUpTimeout = null;\n }\n if (globalCooldownTimeout) {\n clearTimeout(globalCooldownTimeout);\n globalCooldownTimeout = null;\n }\n };\n\n let hideTooltip = (immediate?: boolean) => {\n if (immediate || closeDelay <= 0) {\n if (closeTimeout.current) {\n clearTimeout(closeTimeout.current);\n }\n closeTimeout.current = null;\n closeCallback.current();\n } else if (!closeTimeout.current) {\n closeTimeout.current = setTimeout(() => {\n closeTimeout.current = null;\n closeCallback.current();\n }, closeDelay);\n }\n\n if (globalWarmUpTimeout) {\n clearTimeout(globalWarmUpTimeout);\n globalWarmUpTimeout = null;\n }\n if (globalWarmedUp) {\n if (globalCooldownTimeout) {\n clearTimeout(globalCooldownTimeout);\n }\n globalCooldownTimeout = setTimeout(() => {\n delete tooltips[id];\n globalCooldownTimeout = null;\n globalWarmedUp = false;\n }, Math.max(TOOLTIP_COOLDOWN, closeDelay));\n }\n };\n\n let warmupTooltip = () => {\n closeOpenTooltips();\n ensureTooltipEntry();\n if (!isOpen && !globalWarmUpTimeout && !globalWarmedUp) {\n globalWarmUpTimeout = setTimeout(() => {\n globalWarmUpTimeout = null;\n globalWarmedUp = true;\n showTooltip();\n }, delay);\n } else if (!isOpen) {\n showTooltip();\n }\n };\n\n useEffect(() => {\n closeCallback.current = close;\n }, [close]);\n\n\n useEffect(() => {\n return () => {\n if (closeTimeout.current) {\n clearTimeout(closeTimeout.current);\n }\n let tooltip = tooltips[id];\n if (tooltip) {\n delete tooltips[id];\n }\n };\n }, [id]);\n\n return {\n isOpen,\n open: (immediate) => {\n if (!immediate && delay > 0 && !closeTimeout.current) {\n warmupTooltip();\n } else {\n showTooltip();\n }\n },\n close: hideTooltip\n };\n}\n"],"names":[],"version":3,"file":"useTooltipTriggerState.main.js.map"}