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/*
* Copyright 2022 Adobe. All rights reserved.
* This file is licensed to you under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License. You may obtain a copy
* of the License at http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under
* the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS
* OF ANY KIND, either express or implied. See the License for the specific language
* governing permissions and limitations under the License.
*/
import {ColumnSize} from '@react-types/table';
import {Key} from '@react-types/shared';
// numbers and percents are considered static. *fr units or a lack of units are considered dynamic.
export function isStatic(width?: ColumnSize | null): boolean {
return width != null && (!isNaN(width as number) || (String(width)).match(/^(\d+)(?=%$)/) !== null);
}
export function parseFractionalUnit(width?: ColumnSize | null): number {
if (!width || typeof width === 'number') {
return 1;
}
let match = width.match(/^(.+)(?=fr$)/);
// if width is the incorrect format, just default it to a 1fr
if (!match) {
if (process.env.NODE_ENV !== 'production') {
console.warn(`width: ${width} is not a supported format, width should be a number (ex. 150), percentage (ex. '50%') or fr unit (ex. '2fr')`,
'defaulting to \'1fr\'');
}
return 1;
}
return parseFloat(match[0]);
}
export function parseStaticWidth(width: number | string, tableWidth: number): number {
if (typeof width === 'string') {
let match = width.match(/^(\d+)(?=%$)/);
if (!match) {
throw new Error('Only percentages or numbers are supported for static column widths');
}
return tableWidth * (parseFloat(match[0]) / 100);
}
return width;
}
export function getMaxWidth(maxWidth: number | string | null | undefined, tableWidth: number): number {
return maxWidth != null
? parseStaticWidth(maxWidth, tableWidth)
: Number.MAX_SAFE_INTEGER;
}
// cannot support FR units, we'd need to know everything else in the table to do that
export function getMinWidth(minWidth: number | string, tableWidth: number): number {
return minWidth != null
? parseStaticWidth(minWidth, tableWidth)
: 0;
}
export interface IColumn {
minWidth?: number | string,
maxWidth?: number | string,
width?: number | string,
defaultWidth?: number | string,
key: Key
}
interface FlexItem {
frozen: boolean,
baseSize: number,
hypotheticalMainSize: number,
min: number,
max: number,
flex: number,
targetMainSize: number,
violation: number
}
/**
* Implements the flex algorithm described in https://www.w3.org/TR/css-flexbox-1/#layout-algorithm
* It makes a few constraint/assumptions:
* 1. All basis values are 0 unless it is a static width, then the basis is the static width
* 2. All flex grow and shrink values are equal to the FR specified on the column, grow and shrink for the same column are equal
* 3. We only have one row
* An example of the setup can be seen here https://jsfiddle.net/snowystinger/wv0ymjaf/61/ where I let the browser figure out the
* flex of the columns.
* Note: We differ in one key aspect, all of our column widths must be whole numbers, so we avoid browser
* sub pixel rounding errors. To do this, we use a cascading rounding algorithm to ensure that the sum of the widths is maintained
* while distributing the rounding remainder across the columns.
*
* As noted in the chrome source code, this algorithm is very accurate, but has the potential to be quadratic.
* They have deemed this to be acceptable because the number of elements is usually small and the flex factors
* are usually not high variance. I believe we can make the same assumptions. Particularly once resizing is
* started, it will convert all columns to the left to static widths, so it will cut down on the number of FR columns.
*
* There are likely faster ways to do this, I've chosen to stick to the spec as closely as possible for readability, accuracy, and for the
* note that this behaving quadratically is unlikely to be a problem.
* @param availableWidth - The visible width of the table.
* @param columns - The table defined columns.
* @param changedColumns - Any columns we want to override, for example, during resizing.
* @param getDefaultWidth - A function that returns the default width of a column by its index.
* @param getDefaultMinWidth - A function that returns the default min width of a column by its index.
*/
export function calculateColumnSizes(availableWidth: number, columns: IColumn[], changedColumns: Map<Key, ColumnSize>, getDefaultWidth?: (index: number) => ColumnSize | null | undefined, getDefaultMinWidth?: (index: number) => ColumnSize | null | undefined): number[] {
let hasNonFrozenItems = false;
let flexItems: FlexItem[] = columns.map((column, index) => {
let width: ColumnSize = (changedColumns.get(column.key) != null ? changedColumns.get(column.key) ?? '1fr' : column.width ?? column.defaultWidth ?? getDefaultWidth?.(index) ?? '1fr') as ColumnSize;
let frozen = false;
let baseSize = 0;
let flex = 0;
let targetMainSize = 0;
if (isStatic(width)) {
baseSize = parseStaticWidth(width, availableWidth);
frozen = true;
} else {
flex = parseFractionalUnit(width);
if (flex <= 0) {
frozen = true;
}
}
let min = getMinWidth(column.minWidth ?? getDefaultMinWidth?.(index) ?? 0, availableWidth);
let max = getMaxWidth(column.maxWidth, availableWidth);
let hypotheticalMainSize = Math.max(min, Math.min(baseSize, max));
// 9.7.1
// We don't make use of flex basis, it's always 0, so we are always in 'grow' mode.
// 9.7.2
if (frozen) {
targetMainSize = hypotheticalMainSize;
} else if (baseSize > hypotheticalMainSize) {
frozen = true;
targetMainSize = hypotheticalMainSize;
}
// 9.7.3
if (!frozen) {
hasNonFrozenItems = true;
}
return {
frozen,
baseSize,
hypotheticalMainSize,
min,
max,
flex,
targetMainSize,
violation: 0
};
});
// 9.7.4
// 9.7.4.a
while (hasNonFrozenItems) {
// 9.7.4.b
/**
* Calculate the remaining free space as for initial free space,
* above (9.7.3). If the sum of the unfrozen flex items’ flex factors is
* less than one, multiply the initial free space by this sum (of flex factors).
* If the magnitude of this value is less than the magnitude of
* the remaining free space, use this as the remaining free space.
*/
let usedWidth = 0;
let flexFactors = 0;
flexItems.forEach(item => {
if (item.frozen) {
usedWidth += item.targetMainSize;
} else {
usedWidth += item.baseSize;
flexFactors += item.flex;
}
});
let remainingFreeSpace = availableWidth - usedWidth;
// we only support integer FR's, and because of hasNonFrozenItems, we know that flexFactors > 0
// so no need to check for flexFactors < 1
// 9.7.4.c
/**
* If the remaining free space is zero
* - Do nothing.
* Else // remember, we're always in grow mode
* - Find the ratio of the item’s flex grow factor to the
* sum of the flex grow factors of all unfrozen items on
* the line. Set the item’s target main size to its flex
* base size plus a fraction of the remaining free space
* proportional to the ratio.
*/
if (remainingFreeSpace > 0) {
flexItems.forEach((item) => {
if (!item.frozen) {
let ratio = item.flex / flexFactors;
item.targetMainSize = item.baseSize + (ratio * remainingFreeSpace);
}
});
}
// 9.7.4.d
/**
* Fix min/max violations. Clamp each non-frozen item’s
* target main size by its used min and max main sizes
* and floor its content-box size at zero. If the item’s
* target main size was made smaller by this, it’s a max
* violation. If the item’s target main size was made
* larger by this, it’s a min violation.
*/
let totalViolation = 0;
flexItems.forEach(item => {
item.violation = 0;
if (!item.frozen) {
let {min, max, targetMainSize} = item;
item.targetMainSize = Math.max(min, Math.min(targetMainSize, max));
item.violation = item.targetMainSize - targetMainSize;
totalViolation += item.violation;
}
});
// 9.7.4.e
/**
* Freeze over-flexed items. The total violation is the
* sum of the adjustments from the previous step
* ∑(clamped size - unclamped size). If the total violation is:
* Zero
* - Freeze all items.
*
* Positive
* - Freeze all the items with min violations.
*
* Negative
* - Freeze all the items with max violations.
*/
hasNonFrozenItems = false;
flexItems.forEach(item => {
if (totalViolation === 0 || Math.sign(totalViolation) === Math.sign(item.violation)) {
item.frozen = true;
} else if (!item.frozen) {
hasNonFrozenItems = true;
}
});
}
return cascadeRounding(flexItems);
}
function cascadeRounding(flexItems: FlexItem[]): number[] {
/*
Given an array of floats that sum to an integer, this rounds the floats
and returns an array of integers with the same sum.
*/
let fpTotal = 0;
let intTotal = 0;
let roundedArray: number[] = [];
flexItems.forEach(function (item) {
let float = item.targetMainSize;
let integer = Math.round(float + fpTotal) - intTotal;
fpTotal += float;
intTotal += integer;
roundedArray.push(integer);
});
return roundedArray;
}