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233 lines
8.9 KiB
Plaintext
233 lines
8.9 KiB
Plaintext
import { Action, UnknownAction } from './actions'
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import { Reducer } from './reducers'
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// eslint-disable-next-line @typescript-eslint/no-unused-vars
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import _$$observable from '../utils/symbol-observable'
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/**
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* A *dispatching function* (or simply *dispatch function*) is a function that
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* accepts an action or an async action; it then may or may not dispatch one
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* or more actions to the store.
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*
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* We must distinguish between dispatching functions in general and the base
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* `dispatch` function provided by the store instance without any middleware.
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*
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* The base dispatch function *always* synchronously sends an action to the
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* store's reducer, along with the previous state returned by the store, to
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* calculate a new state. It expects actions to be plain objects ready to be
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* consumed by the reducer.
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*
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* Middleware wraps the base dispatch function. It allows the dispatch
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* function to handle async actions in addition to actions. Middleware may
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* transform, delay, ignore, or otherwise interpret actions or async actions
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* before passing them to the next middleware.
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*
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* @template A The type of things (actions or otherwise) which may be
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* dispatched.
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*/
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export interface Dispatch<A extends Action = UnknownAction> {
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<T extends A>(action: T, ...extraArgs: any[]): T
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}
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/**
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* Function to remove listener added by `Store.subscribe()`.
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*/
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export interface Unsubscribe {
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(): void
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}
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export type ListenerCallback = () => void
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declare global {
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interface SymbolConstructor {
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readonly observable: symbol
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}
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}
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/**
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* A minimal observable of state changes.
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* For more information, see the observable proposal:
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* https://github.com/tc39/proposal-observable
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*/
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export type Observable<T> = {
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/**
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* The minimal observable subscription method.
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* @param {Object} observer Any object that can be used as an observer.
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* The observer object should have a `next` method.
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* @returns {subscription} An object with an `unsubscribe` method that can
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* be used to unsubscribe the observable from the store, and prevent further
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* emission of values from the observable.
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*/
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subscribe: (observer: Observer<T>) => { unsubscribe: Unsubscribe }
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[Symbol.observable](): Observable<T>
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}
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/**
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* An Observer is used to receive data from an Observable, and is supplied as
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* an argument to subscribe.
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*/
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export type Observer<T> = {
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next?(value: T): void
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}
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/**
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* A store is an object that holds the application's state tree.
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* There should only be a single store in a Redux app, as the composition
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* happens on the reducer level.
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*
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* @template S The type of state held by this store.
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* @template A the type of actions which may be dispatched by this store.
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* @template StateExt any extension to state from store enhancers
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*/
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export interface Store<
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S = any,
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A extends Action = UnknownAction,
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StateExt extends unknown = unknown
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> {
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/**
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* Dispatches an action. It is the only way to trigger a state change.
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*
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* The `reducer` function, used to create the store, will be called with the
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* current state tree and the given `action`. Its return value will be
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* considered the **next** state of the tree, and the change listeners will
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* be notified.
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*
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* The base implementation only supports plain object actions. If you want
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* to dispatch a Promise, an Observable, a thunk, or something else, you
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* need to wrap your store creating function into the corresponding
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* middleware. For example, see the documentation for the `redux-thunk`
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* package. Even the middleware will eventually dispatch plain object
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* actions using this method.
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*
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* @param action A plain object representing “what changed”. It is a good
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* idea to keep actions serializable so you can record and replay user
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* sessions, or use the time travelling `redux-devtools`. An action must
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* have a `type` property which may not be `undefined`. It is a good idea
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* to use string constants for action types.
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*
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* @returns For convenience, the same action object you dispatched.
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*
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* Note that, if you use a custom middleware, it may wrap `dispatch()` to
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* return something else (for example, a Promise you can await).
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*/
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dispatch: Dispatch<A>
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/**
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* Reads the state tree managed by the store.
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*
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* @returns The current state tree of your application.
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*/
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getState(): S & StateExt
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/**
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* Adds a change listener. It will be called any time an action is
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* dispatched, and some part of the state tree may potentially have changed.
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* You may then call `getState()` to read the current state tree inside the
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* callback.
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*
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* You may call `dispatch()` from a change listener, with the following
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* caveats:
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*
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* 1. The subscriptions are snapshotted just before every `dispatch()` call.
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* If you subscribe or unsubscribe while the listeners are being invoked,
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* this will not have any effect on the `dispatch()` that is currently in
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* progress. However, the next `dispatch()` call, whether nested or not,
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* will use a more recent snapshot of the subscription list.
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*
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* 2. The listener should not expect to see all states changes, as the state
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* might have been updated multiple times during a nested `dispatch()` before
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* the listener is called. It is, however, guaranteed that all subscribers
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* registered before the `dispatch()` started will be called with the latest
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* state by the time it exits.
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*
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* @param listener A callback to be invoked on every dispatch.
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* @returns A function to remove this change listener.
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*/
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subscribe(listener: ListenerCallback): Unsubscribe
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/**
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* Replaces the reducer currently used by the store to calculate the state.
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*
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* You might need this if your app implements code splitting and you want to
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* load some of the reducers dynamically. You might also need this if you
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* implement a hot reloading mechanism for Redux.
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*
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* @param nextReducer The reducer for the store to use instead.
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*/
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replaceReducer(nextReducer: Reducer<S, A>): void
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/**
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* Interoperability point for observable/reactive libraries.
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* @returns {observable} A minimal observable of state changes.
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* For more information, see the observable proposal:
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* https://github.com/tc39/proposal-observable
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*/
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[Symbol.observable](): Observable<S & StateExt>
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}
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export type UnknownIfNonSpecific<T> = {} extends T ? unknown : T
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/**
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* A store creator is a function that creates a Redux store. Like with
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* dispatching function, we must distinguish the base store creator,
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* `createStore(reducer, preloadedState)` exported from the Redux package, from
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* store creators that are returned from the store enhancers.
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*
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* @template S The type of state to be held by the store.
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* @template A The type of actions which may be dispatched.
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* @template PreloadedState The initial state that is passed into the reducer.
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* @template Ext Store extension that is mixed in to the Store type.
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* @template StateExt State extension that is mixed into the state type.
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*/
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export interface StoreCreator {
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<S, A extends Action, Ext extends {} = {}, StateExt extends {} = {}>(
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reducer: Reducer<S, A>,
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enhancer?: StoreEnhancer<Ext, StateExt>
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): Store<S, A, UnknownIfNonSpecific<StateExt>> & Ext
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<
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S,
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A extends Action,
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Ext extends {} = {},
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StateExt extends {} = {},
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PreloadedState = S
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>(
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reducer: Reducer<S, A, PreloadedState>,
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preloadedState?: PreloadedState | undefined,
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enhancer?: StoreEnhancer<Ext>
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): Store<S, A, UnknownIfNonSpecific<StateExt>> & Ext
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}
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/**
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* A store enhancer is a higher-order function that composes a store creator
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* to return a new, enhanced store creator. This is similar to middleware in
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* that it allows you to alter the store interface in a composable way.
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*
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* Store enhancers are much the same concept as higher-order components in
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* React, which are also occasionally called “component enhancers”.
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*
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* Because a store is not an instance, but rather a plain-object collection of
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* functions, copies can be easily created and modified without mutating the
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* original store. There is an example in `compose` documentation
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* demonstrating that.
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*
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* Most likely you'll never write a store enhancer, but you may use the one
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* provided by the developer tools. It is what makes time travel possible
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* without the app being aware it is happening. Amusingly, the Redux
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* middleware implementation is itself a store enhancer.
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*
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* @template Ext Store extension that is mixed into the Store type.
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* @template StateExt State extension that is mixed into the state type.
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*/
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export type StoreEnhancer<Ext extends {} = {}, StateExt extends {} = {}> = <
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NextExt extends {},
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NextStateExt extends {}
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>(
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next: StoreEnhancerStoreCreator<NextExt, NextStateExt>
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) => StoreEnhancerStoreCreator<NextExt & Ext, NextStateExt & StateExt>
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export type StoreEnhancerStoreCreator<
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Ext extends {} = {},
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StateExt extends {} = {}
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> = <S, A extends Action, PreloadedState>(
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reducer: Reducer<S, A, PreloadedState>,
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preloadedState?: PreloadedState | undefined
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) => Store<S, A, StateExt> & Ext
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