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All rights reserved.\n * This file is licensed to you under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License. You may obtain a copy\n * of the License at http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software distributed under\n * the License is distributed on an \"AS IS\" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS\n * OF ANY KIND, either express or implied. See the License for the specific language\n * governing permissions and limitations under the License.\n */\n\nimport {DOMAttributes, RefObject} from '@react-types/shared';\nimport {isElementInChildOfActiveScope} from '@react-aria/focus';\nimport {useEffect} from 'react';\nimport {useFocusWithin, useInteractOutside} from '@react-aria/interactions';\n\nexport interface AriaOverlayProps {\n /** Whether the overlay is currently open. */\n isOpen?: boolean,\n\n /** Handler that is called when the overlay should close. */\n onClose?: () => void,\n\n /**\n * Whether to close the overlay when the user interacts outside it.\n * @default false\n */\n isDismissable?: boolean,\n\n /** Whether the overlay should close when focus is lost or moves outside it. */\n shouldCloseOnBlur?: boolean,\n\n /**\n * Whether pressing the escape key to close the overlay should be disabled.\n * @default false\n */\n isKeyboardDismissDisabled?: boolean,\n\n /**\n * When user interacts with the argument element outside of the overlay ref,\n * return true if onClose should be called. This gives you a chance to filter\n * out interaction with elements that should not dismiss the overlay.\n * By default, onClose will always be called on interaction outside the overlay ref.\n */\n shouldCloseOnInteractOutside?: (element: Element) => boolean\n}\n\nexport interface OverlayAria {\n /** Props to apply to the overlay container element. */\n overlayProps: DOMAttributes,\n /** Props to apply to the underlay element, if any. */\n underlayProps: DOMAttributes\n}\n\nconst visibleOverlays: RefObject[] = [];\n\n/**\n * Provides the behavior for overlays such as dialogs, popovers, and menus.\n * Hides the overlay when the user interacts outside it, when the Escape key is pressed,\n * or optionally, on blur. Only the top-most overlay will close at once.\n */\nexport function useOverlay(props: AriaOverlayProps, ref: RefObject): OverlayAria {\n let {\n onClose,\n shouldCloseOnBlur,\n isOpen,\n isDismissable = false,\n isKeyboardDismissDisabled = false,\n shouldCloseOnInteractOutside\n } = props;\n\n // Add the overlay ref to the stack of visible overlays on mount, and remove on unmount.\n useEffect(() => {\n if (isOpen) {\n visibleOverlays.push(ref);\n }\n\n return () => {\n let index = visibleOverlays.indexOf(ref);\n if (index >= 0) {\n visibleOverlays.splice(index, 1);\n }\n };\n }, [isOpen, ref]);\n\n // Only hide the overlay when it is the topmost visible overlay in the stack\n let onHide = () => {\n if (visibleOverlays[visibleOverlays.length - 1] === ref && onClose) {\n onClose();\n }\n };\n\n let onInteractOutsideStart = (e: PointerEvent) => {\n if (!shouldCloseOnInteractOutside || shouldCloseOnInteractOutside(e.target as Element)) {\n if (visibleOverlays[visibleOverlays.length - 1] === ref) {\n e.stopPropagation();\n e.preventDefault();\n }\n }\n };\n\n let onInteractOutside = (e: PointerEvent) => {\n if (!shouldCloseOnInteractOutside || shouldCloseOnInteractOutside(e.target as Element)) {\n if (visibleOverlays[visibleOverlays.length - 1] === ref) {\n e.stopPropagation();\n e.preventDefault();\n }\n onHide();\n }\n };\n\n // Handle the escape key\n let onKeyDown = (e) => {\n if (e.key === 'Escape' && !isKeyboardDismissDisabled && !e.nativeEvent.isComposing) {\n e.stopPropagation();\n e.preventDefault();\n onHide();\n }\n };\n\n // Handle clicking outside the overlay to close it\n useInteractOutside({ref, onInteractOutside: isDismissable && isOpen ? onInteractOutside : undefined, onInteractOutsideStart});\n\n let {focusWithinProps} = useFocusWithin({\n isDisabled: !shouldCloseOnBlur,\n onBlurWithin: (e) => {\n // Do not close if relatedTarget is null, which means focus is lost to the body.\n // That can happen when switching tabs, or due to a VoiceOver/Chrome bug with Control+Option+Arrow navigation.\n // Clicking on the body to close the overlay should already be handled by useInteractOutside.\n // https://github.com/adobe/react-spectrum/issues/4130\n // https://github.com/adobe/react-spectrum/issues/4922\n //\n // If focus is moving into a child focus scope (e.g. menu inside a dialog),\n // do not close the outer overlay. At this point, the active scope should\n // still be the outer overlay, since blur events run before focus.\n if (!e.relatedTarget || isElementInChildOfActiveScope(e.relatedTarget)) {\n return;\n }\n\n if (!shouldCloseOnInteractOutside || shouldCloseOnInteractOutside(e.relatedTarget as Element)) {\n onClose?.();\n }\n }\n });\n\n let onPointerDownUnderlay = e => {\n // fixes a firefox issue that starts text selection https://bugzilla.mozilla.org/show_bug.cgi?id=1675846\n if (e.target === e.currentTarget) {\n e.preventDefault();\n }\n };\n\n return {\n overlayProps: {\n onKeyDown,\n ...focusWithinProps\n },\n underlayProps: {\n onPointerDown: onPointerDownUnderlay\n }\n };\n}\n"],"names":[],"version":3,"file":"useOverlay.main.js.map"}