import {getInteractionModality as $6VwSn$getInteractionModality, isFocusVisible as $6VwSn$isFocusVisible, useHover as $6VwSn$useHover} from "@react-aria/interactions"; import {useId as $6VwSn$useId, mergeProps as $6VwSn$mergeProps} from "@react-aria/utils"; import {useRef as $6VwSn$useRef, useEffect as $6VwSn$useEffect} from "react"; import {useFocusable as $6VwSn$useFocusable} from "@react-aria/focus"; /* * Copyright 2020 Adobe. All rights reserved. * This file is licensed to you under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under * the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR REPRESENTATIONS * OF ANY KIND, either express or implied. See the License for the specific language * governing permissions and limitations under the License. */ function $4e1b34546679e357$export$a6da6c504e4bba8b(props, state, ref) { let { isDisabled: isDisabled, trigger: trigger } = props; let tooltipId = (0, $6VwSn$useId)(); let isHovered = (0, $6VwSn$useRef)(false); let isFocused = (0, $6VwSn$useRef)(false); let handleShow = ()=>{ if (isHovered.current || isFocused.current) state.open(isFocused.current); }; let handleHide = (immediate)=>{ if (!isHovered.current && !isFocused.current) state.close(immediate); }; (0, $6VwSn$useEffect)(()=>{ let onKeyDown = (e)=>{ if (ref && ref.current) // Escape after clicking something can give it keyboard focus // dismiss tooltip on esc key press { if (e.key === 'Escape') { e.stopPropagation(); state.close(true); } } }; if (state.isOpen) { document.addEventListener('keydown', onKeyDown, true); return ()=>{ document.removeEventListener('keydown', onKeyDown, true); }; } }, [ ref, state ]); let onHoverStart = ()=>{ if (trigger === 'focus') return; // In chrome, if you hover a trigger, then another element obscures it, due to keyboard // interactions for example, hover will end. When hover is restored after that element disappears, // focus moves on for example, then the tooltip will reopen. We check the modality to know if the hover // is the result of moving the mouse. if ((0, $6VwSn$getInteractionModality)() === 'pointer') isHovered.current = true; else isHovered.current = false; handleShow(); }; let onHoverEnd = ()=>{ if (trigger === 'focus') return; // no matter how the trigger is left, we should close the tooltip isFocused.current = false; isHovered.current = false; handleHide(); }; let onPressStart = ()=>{ // no matter how the trigger is pressed, we should close the tooltip isFocused.current = false; isHovered.current = false; handleHide(true); }; let onFocus = ()=>{ let isVisible = (0, $6VwSn$isFocusVisible)(); if (isVisible) { isFocused.current = true; handleShow(); } }; let onBlur = ()=>{ isFocused.current = false; isHovered.current = false; handleHide(true); }; let { hoverProps: hoverProps } = (0, $6VwSn$useHover)({ isDisabled: isDisabled, onHoverStart: onHoverStart, onHoverEnd: onHoverEnd }); let { focusableProps: focusableProps } = (0, $6VwSn$useFocusable)({ isDisabled: isDisabled, onFocus: onFocus, onBlur: onBlur }, ref); return { triggerProps: { 'aria-describedby': state.isOpen ? tooltipId : undefined, ...(0, $6VwSn$mergeProps)(focusableProps, hoverProps, { onPointerDown: onPressStart, onKeyDown: onPressStart }) }, tooltipProps: { id: tooltipId } }; } export {$4e1b34546679e357$export$a6da6c504e4bba8b as useTooltipTrigger}; //# sourceMappingURL=useTooltipTrigger.module.js.map